Here is the YouTube video to let You guys know how to go through some levels:
> Heh, I remember we were making such games in late 80s, with our first coder - Mr Hangman.
> Of course without AY music (there was no SoundTracker yet, and AY-interfaces were expensive, especially for reeeeeeally young teenagers ). There were only some simple BEEPs in those games. Also the progs were mostly monochromatic because Hangman had only black&while TV-set.
> But yes - the games looked similar; I even designed the protagonist in almost the same way we were doing it back in the days.
> I remember our "Ghost eating" and other labyrinth games that sadly haven't survived to contemporary times, since 1986-1988 (before we started to make some first shitty demos in 1989 ).
> So - here is a monument of those times and those programs.