It's a fairly big update, and new things include:-
A new beeper engine from the game Savage. Originally written by Jason C Brooke, this engine has two tone channels + drums, a 5 octave range, and a surprising number of effects by beeper standards (glissando, ornamentation, plus effects to alter the timbre of the tone channels individually).
Options dialog containing options to control the editor display/behaviour.
Pattern Expand and Shrink.
Improved support for some non-QWERTY keyboard layouts (AZERTY, QWERTZ).
A fix to a serious oversight in my pattern compression routine in earlier versions means that songs compiled with v1.05 or later will typically be much smaller than the same song data compiled with earlier versions of beepola (e.g. ChuckRock.bbsong now compiles to 1797 bytes instead of 1983 bytes in v1.04.)
A Spectrum Song Ripper, for ripping music from existing speccy games (TAP or Z80 files).
Many other minor fixes, enhancements and improvements.
A large number of songs in editable format have been added to the /songs/ folder, including compositions by some some of the most active and well-known chiptune musicians in the scene (*proud* )