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Тема: ZEsarUX Emulator

  1. #41
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    По умолчанию

    funny, it is stable xD

  2. #42
    Veteran Аватар для zebest
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    По умолчанию

    Цитата Сообщение от chernandezba Посмотреть сообщение
    Pentagon emulation is experimental
    Павлины, говоришь?? Х-хех... (с)
    Два года - и все "эксперименальная" версия, удобно, чО.
    Ладно, какая не экспериментальная ??
    ZX48 ?
    за те же два года твой эмулятор так и не научился запускать простейший тест Timing_Tests-48k_v1.0.tap
    а если и извратиЦЦа, при боооольшом желании, то ошибок не одна и не две.
    Учись, студент! (с)
    Profi v3.2 -=- Speccy2010,r2

  3. #43
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    По умолчанию

    да хорош стебаться то (: исправится в будущем. Еще бы два компьютера заработали путью - QL и MK-14

  4. #44
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    По умолчанию ZEsarUX Beta 8.0 Release Candidate

    Hi!

    I've uploaded a new BETA ZEsarUX version, 8.0 Release Candidate. That means that a new stable version will arrive soon

    You can download it, as always, from the url:

    https://github.com/chernandezba/zesarux/releases

    There are compiled versions for Linux, Mac and Windows. The source code is available too.

    The changelog for this version is:

    Version 8.0 Beta-Release Candidate. 9 July 2019 - World Destruction edition

    Improved menu interface:
    -Program Window can be extended horizontally and have a right region to place menu zxvision windows (called ZX Desktop)
    -Draw engine: now it allows transparency
    -Menu windows can be placed and resized to the whole program window
    -Some windows geometry (position, size) are saved in the configuration
    -Hotkeys now show right capitalization (lowercase or uppercase)
    -Edit box now has a key to delete all input (cursor down)
    -Edit box can now move cursor left and right and write text in the middle
    -GUI color bars depend on current style
    -Added support for more cyrillic characters on menu
    -Added RetroMac Gui Style
    -Improved footer:
    --Footer now completely follows GUI Style
    --Reordered cpu use, numbers in red when cpu use > 85%
    --Now shows cpu temperature on Linux (and not only on Raspbian as before)

    Added Real time playback from AY Chip sound to external MIDI device
    Added menu to export AY chip music to midi (.mid) file
    Added AY Sheet: showing a sheet with the notes being played
    Added AY mixer menu

    Added DAAD, PAWS and Quill debugger, for Spectrum and CPC (CPC only supports Daad debugger)
    Added text adventure keyboard also on CPC

    Added colors to ncurses driver and Chloe machine
    Added Chloe MMU to ZX-Uno
    Added Derby+ and Derby++ roms

    Added hdf to ide/mmc raw converter
    Added hdf support to MMC emulation


    Improved breakpoint parser:
    -full expression parser: parenthesis, functions, sums, multiplications, etc. Can be used as a full calculator!
    -now it's a lot more faster. Up to 7 times faster, so it uses 7 times less cpu than the old version

    Improved watches:
    -using new expression parser
    -up to 10 watches on screen
    -watches are saved on configuration file

    Improved Adventure Text Extractor: now it supports Daad games too. So it supports Daad, Paws, Quill and Gac
    Improved Visualmem: now you can see all 3 different access (write, read, opcode) at once, generating a RGB color
    Improved Waveform window: now the wave adjusts automatically to the zxwindow size
    Improved Hexadecimal editor: now it resizes view to zxwindow height
    Improved TSConf layers menu: Added "reveal" setting to view which pixels are used by a layer
    Improved Scale 0.75 function: now it has antialias
    Improved Cpu Transaction Log: now logfiles can be rotated automatically


    Fixed Pentagon interrupt handling: now effects on border and hi-res work almost perfect!
    Fixed interrupt bug behaviour where last opcode lasts >=32 t-states and interrupt in the middle
    Fixed "Jeff Braine" manufacturer to "New Horizons". Changed Prism machine name to "Prism 512"
    Fixed bug having more than 256 text to adventure keyboard words
    Fixed bug on CPC vertical scrolling
    Fixed segmentation fault bug when drawing CPC machine
    Fixed segmentation fault bug when displaying first aid messages
    Fixed bug redrawing zx80/81 display, with realvideo disabled, and menu char width less than 8
    Fixed bug drawing menu window boxes when char width less than 8
    Fixed zxvision left button handling: no longer sends enter when the user is dragging the window
    Fixed machine names to be completely right: for example, "Spectrum 48k" becomes "ZX Spectrum 48k", etc
    Fixed saving sprites when memory zone is not default zone
    Fixed bug when writing divmmv memory on Chloe machine and underlying RAM in space 0000-3fffh become overwritten
    Fixed bug crash when a message error was generated from ZRCP and menu had a tooltip open



    I hope you like it

    Cheers
    Cesar

  5. #45
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    По умолчанию

    1. It looks weird in fullscreen on portrait monitor
    https://i.imgur.com/Gg4YXF4.png

    Additionally, I didn't found option how to control "resize", and in landscape mode it is also stretched
    https://i.imgur.com/HmhqsyH.png

    2. it will be great after debug window resize also increment number of disassembled lines; for now it is just a empty space at bottom
    Последний раз редактировалось Bedazzle; 10.07.2019 в 10:11.

  6. #46
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    По умолчанию ZEsarUX 8.0 stable

    Hi!

    I've uploaded a new FINAL stable ZEsarUX version, 8.0

    You can download it, as always, from the url:

    https://github.com/chernandezba/zesarux/releases

    There are compiled versions for Linux, Raspbian, Mac and Windows. The source code is available too.

    The changelog for this version is:

    Version 8.0. 19 July 2019 - World Destruction edition

    Improved menu interface:
    -Program Window can be extended horizontally and have a right region to place menu zxvision windows (called ZX Desktop)
    -Draw engine: now it allows transparency
    -Menu windows can be placed and resized to the whole program window
    -Some windows geometry (position, size) are saved in the configuration
    -Hotkeys now show right capitalization (lowercase or uppercase)
    -Edit box now has a key to delete all input (cursor down)
    -Edit box can now move cursor left and right and write text in the middle
    -Enabling kempston mouse no longer disables mouse on menu
    -GUI color bars depend on current style
    -Added support for more cyrillic characters on menu
    -Added RetroMac Gui Style
    -Improved memory zone selector
    -Improved footer:
    --Footer now completely follows GUI Style
    --Reordered cpu use, numbers in red when cpu use > 85%
    --Now shows cpu temperature on Linux (and not only on Raspbian as before)

    Added Real time playback from AY Chip sound to external MIDI device
    Added menu to export AY chip music to midi (.mid) file
    Added AY Sheet: showing a sheet with the notes being played
    Added AY mixer menu
    Added ZXUno UART Bridge emulation
    Added TSConf UART Bridge emulation

    Added DAAD, PAWS and Quill debugger, for Spectrum and CPC (CPC only supports Daad debugger)
    Added text adventure keyboard also on CPC

    Added colors to ncurses driver and Chloe machine
    Added Chloe MMU to ZX-Uno
    Added Derby+ and Derby++ roms

    Added hdf to ide/mmc raw converter
    Added hdf support to MMC emulation

    Added ZRCP commands: ayplayer, cpu-transaction-log


    Improved breakpoint parser:
    -full expression parser: parenthesis, functions, sums, multiplications, etc. Can be used as a full calculator!
    -now it's a lot more faster. Up to 7 times faster, so it uses 7 times less cpu than the old version

    Improved watches:
    -using new expression parser
    -up to 10 watches on screen
    -watches are saved on configuration file

    Improved tbblue emulation:
    -updated to the last Next Version files
    -can load .nex snapshot files from the command line or the ZEsarUX menus, without having to boot NextOS
    -added UART Bridge emulation
    -increased maximum sprites per line to 100
    -increased total sprites to 128
    -fixed full ink mode border colour
    -fallback (transparency) colour is now a 9-bit value

    Improved Adventure Text Extractor: now it supports Daad games too. So it supports Daad, Paws, Quill and Gac
    Improved Visualmem: now you can see all 3 different access (write, read, opcode) at once, generating a RGB color
    Improved Waveform window: now the wave adjusts automatically to the zxwindow size
    Improved Hexadecimal editor: now it resizes view to zxwindow height
    Improved TSConf layers menu: Added "reveal" setting to view which pixels are used by a layer
    Improved Scale 0.75 function: now it has antialias
    Improved Cpu Transaction Log: now logfiles can be rotated automatically
    Improved debugging: added a breakpoint action "putv" to write values on a Debug Memory Zone


    Fixed Pentagon interrupt handling: now effects on border and hi-res work almost perfect!
    Fixed interrupt bug behaviour where last opcode lasts >=32 t-states and interrupt in the middle
    Fixed "Jeff Braine" manufacturer to "New Horizons". Changed Prism machine name to "Prism 512"
    Fixed bug having more than 256 text to adventure keyboard words
    Fixed bug on CPC vertical scrolling
    Fixed segmentation fault bug when drawing CPC machine
    Fixed segmentation fault bug when displaying first aid messages
    Fixed bug redrawing zx80/81 display, with realvideo disabled, and menu char width less than 8
    Fixed bug drawing menu window boxes when char width less than 8
    Fixed zxvision left button handling: no longer sends enter when the user is dragging the window
    Fixed machine names to be completely right: for example, "Spectrum 48k" becomes "ZX Spectrum 48k", etc
    Fixed saving sprites when memory zone is not default zone
    Fixed bug when writing divmmv memory on Chloe machine and underlying RAM in space 0000-3fffh become overwritten
    Fixed bug crash when a message error was generated from ZRCP and menu had a tooltip open



    I hope you like it


    Cheers
    Cesar

  7. Эти 2 пользователя(ей) поблагодарили chernandezba за это полезное сообщение:

    Azm (19.07.2019), razer (19.07.2019)

  8. #46
    С любовью к вам, Yandex.Direct
    Размещение рекламы на форуме способствует его дальнейшему развитию

  9. #47
    Veteran Аватар для zebest
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    По умолчанию

    n.c.


    Цитата Сообщение от chernandezba Посмотреть сообщение
    Fixed Pentagon interrupt handling: now effects on border and hi-res work almost perfect!

    [свернуть]
    Profi v3.2 -=- Speccy2010,r2

  10. #48
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    По умолчанию

    That's why I said "almost perfect"

  11. #49
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    По умолчанию

    It appears that line interrupts for tsconf are not working. I gave permission to distribute my demos, but it turns out that bad emulation only disgraces me. I would like a better emulation of sinclair ql and mk -14

  12. #50
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    По умолчанию

    Line interrupts: they are working but not perfect
    Better emulation of QL & MK 14: I would like it to be better too

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