NAME
       CopySBitMap --	Syncronize Layer window with contents of
						Super  BitMap

   SYNOPSIS
       CopySBitMap( layer )
                     a0

	void CopySBitMap(struct  Layer *);

   FUNCTION
	This is the inverse of  SyncSBitMap.
       Copy all bits from SuperBitMap to Layer bounds.
	This is used for those functions that do not
	want to deal with the  ClipRect structures but do want
	to be able to work with a SuperBitMap Layer.

   INPUTS
	layer - pointer to a SuperBitMap Layer
	    The Layer must already be locked by the caller.

   BUGS

   SEE ALSO
	 LockLayerRom()  SyncSBitMap()



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