NAME
	InitGMasks -- Initialize all of the masks of an  AnimOb.

   SYNOPSIS
	InitGMasks(anOb)
	           A0

	void InitGMasks(struct  AnimOb *);

   FUNCTION
	For every sequence of every component call  InitMasks.

   INPUTS
	anOb = pointer to the  AnimOb

   BUGS

   SEE ALSO
	 InitMasks()  sc:include/graphics/gels.h



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