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Vampe: GOTO Vampe
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A game for ZX Spectrum made in June 2013,By Valdir.

This game is my contribute to this computer that had and has
a great influence in my life, and im glad to see that it still 
have new software being released nowadays.Keep them coming :)

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GAME MECHANICS
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As the name indicates the game is generated by a endless loop
of random levels,you virtually never play the same level twice.
And the game only ends when you cant take anymore :)
The score system is just so you can keep track of what youve done,
Each level passed grants +100 points, and each death takes 20 points
At top left corner are indications of number of lamps and enemies.

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CONTROLS AND TRICKS
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Its all about evading the monsters and turning on all lamps to
clear the level.

You use the cursor keys to move, and space to restart a new level
This is necessary because sometimes the level may be to hard or
even impossible to complete.

These are the types of monsters:

-Random Patrol,just moves in four directions and changes after
 hitting blocks, dont take his direction for granted has it
 changes everytime.

-The Chaser,this one is a bit more tricky to evade,you will have
 to use the blocks between you and him to avoid and trick him.

-The red bug is a solid block that kills in touch, so be carefull
 when passing near it.

Note that the sprites are not associated with the monster type.
They change everytime the level restarts.

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TOOLS USED 
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-ZX Basic compiler by Boriel (Excellent! Many thanks for this),
-ZX SPIN emulator,
-SevenUP GFX creator by Metalbrain.
-Hero sprite is from Mojon twins fourspriter tutorial :)

Hope you enjoy playing the game.