;New ZX screen format (NSPEC)
;Converter: bmp sprites (24 bits RGB888) to asm
;Rastr format: 2 bits per pixel
;Attribute format: 4 byte attributes (RGB332) per symbol (8x8 pixs)
;Height = 16; Width = 16

SPR:
	DEFW	0C4E1h;
	DEFW	08B66h;
	DEFW	0D2C8h;
	DEFW	04716h;
	DEFW	0DADAh;
	DEFW	00B19h;
	DEFW	0FFFFh;
	DEFW	0FFFFh;
	DEFW	0806Ch;
	DEFW	06C53h;
	DEFW	026ADh;
	DEFW	01D23h;
	DEFW	0596Ch;
	DEFW	0AD07h;
	DEFW	0FFFFh;
	DEFW	0FFFFh;
	DEFW	088C2h;
	DEFW	0C48Bh;
	DEFW	011D9h;
	DEFW	0D99Bh;
	DEFW	092D4h;
	DEFW	0D117h;
	DEFW	0FFFFh;
	DEFW	0FFFFh;
	DEFW	0C04Eh;
	DEFW	01B22h;
	DEFW	0DA9Ch;
	DEFW	05715h;
	DEFW	0C56Dh;
	DEFW	09B66h;
	DEFW	0FFFFh;
	DEFW	0FFFFh;
ATTR:
	DEFB	0FFh,0B6h,092h,020h;
	DEFB	0FFh,0B6h,092h,020h;
	DEFB	0FFh,0B6h,092h,020h;
	DEFB	0FFh,0B6h,092h,020h;
