Keyword changes from AGD to AGDX

ADD		ADD
ANIMATE		ANIM
ANIMBACK	ANIMB
ASM		ASM
BEEP		BEEP
BIGMESSAGE	BMSG
BIGSCORE	BSCORE
BORDER		BORD
BY		BY
CANGODOWN	CANDWN
CANGOLEFT	CANLFT
CANGORIGHT	CANRGT
CANGOUP		CANUP
CLOCK		CLK
CLS		CLS
COLLISION	HIT
COLOUR		CLR
COLUMN		COL
CONTROLMENU	CTRLMENU
CUSTOM		CSTM
DEADLY		DEADLY
DELAY		DELAY
DETECTOBJ	DOBJ
DIG		DIG
DIRECTION	DIR
DISPLAY		DISP
DIVIDE		DIV
ELSE		ELSE
ENDGAME		ENDGAME
ENDIF		ENDIF
ENDREPEAT	ENDRPT
EXIT		EXIT
EXPLODE		EXPLODE
FADE		FADE
FALL		FALL
FRAME		FRM
FROM		FROM
GET		GET
GETRANDOM	GETRND
GOT		GOT
IF 		IF
IMAGE		IMG
INV		INV
JUMP		JMP
KEY		KEY
KILL		KILL
LADDERABOVE	LADA
LADDERBELOW	LADB
LASER		LASER
LET		LET
LINE		LIN
LIVES		LIVES
MEN		MENU
MESSAGE		MSG
MULTIPLY	MULT
NEXTLEVEL	NEXTLEV
OBJ		OBJ
OPT		OPT
ORIGINAL	ORIG
OTHER		OTHER
PARAMA		PMA
PARAMB		PMB
PUT		PUT
PUTBLOCK	PBLK
REDRAW		RDRAW
REMOVE		RMV
REPEAT		RPT
RESTART		RESTART
RND		RND
SCORE		SCORE
SCREEN		SCR
SCREENDOWN	SCDWN
SCREENLEFT	SCLFT
SCREENRIGHT	SCRGT
SCREENUP	SCUP
SHOWSCORE	SHWSCORE
SILENCE		SILENCE
SOUND		SND
SPAWN		SPAWN
SPAWNED		SPAWNED
SPRITEDOWN	SPDWN
SPRITEINK	SPRINK
SPRITELEFT	SPLFT
SPRITERIGHT	SPRGT
SPRITEUP	SPUP
START		START
STOPFALL	STOPFALL
SUBTRACT	SUB
TICKER		TICKER
TO		TO
TRAIL		TRAIL
TYPE		TYPE
WAIT		WAIT