EmuStudio v0.9 test 1 (50Hz, AudioBuf 0.5 frame).exe
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Код:EmuStudio 0.9 test 1 (ZX-Mode)
Written by dr.Titus 2006,2025
CPU: AMD FX-8370 Eight-Core Processor
Support: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX
Logical CPU cores: 8
Current CPU #0 frequency: 4000MHz
DWM Composition: Enabled
Powered from AC
Power scheme already exist
Low CPU AC threshold = 90%
Low CPU DC threshold = 20%
Power scheme activated
WM_CREATE
Windows version: 11 (10.0.22621.4830)
Multimedia timer resolution: 2431 mks
Multimedia timer resolution: 2008 mks
Desktop DPI: 96 dpi (scale: 100%)
DXGI version 1.6
Direct2D version 1.3
Monitor[0] - NVIDIA GeForce GTX 970: 27G2G5
Mode: 1920 x 1080, 74.973000Hz
Frequences set: 50.00Hz, 59.94Hz, 60.00Hz, 74.97Hz
Hardware composition: fullscreen / cursor stretched
Monitor[1] - NVIDIA GeForce GTX 970: 2769M
Mode: 1920 x 1080, 60.000000Hz
Frequences set: 50.00Hz, 59.94Hz, 60.00Hz
Hardware composition: fullscreen / cursor stretched
Adapter[0]: Direct3D feature level 11.1
Allow tearing (variable framerate): supported
WASAPI system mix format: 96000 Hz, 32 bits, 2 channels, float
Endpoint name: Динамики (5- USB HIFI AUDIO)
WASAPI endpoint format: 96000 Hz, 24 bits, 2 channels, PCM
Audio system: WASAPI Shared
Audio format: 96000 Hz, 32 bits, 2 channels
Device minimum period: 3 ms
Audio Buffer Size: 2112 samples (22.0 ms)
0, 0, 0, 0, 960, 0, 0, 0,
Process priority: 128
Main thread priority: 0
High resolution timer: 10000000Hz
CPU Mode: Pure
WMI thread priority = -15
Emulation thread priority = 2
Video thread priority = 1
Audio thread priority = 15
Audio buffer is empty
Audiobuffer padding: 3.3 ms
Total audio delay: 21.0 ms
Audio buffer is empty
Class name WIND_0000
Init: Pentagon
Snapshot snapshot.z80 loaded
Frames lost: 1
Viewport size changed: 812 x 572
*Resync
SoundProfiler: Init
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