The graphics on More Tea, Vicar? were produced by a talented Spanish artist by the name of Javier Alcaniz, and they're far better than I could ever have done. As for the rest of my games the graphics for those were drawn by myself.

Programming in 16K is just an occasional challenge, as there's not much more than 8K available for code and graphics, an extension of the minigame programming competition really. Most of my games are 48K affairs, but a 128K game is a future possibility.