Gelip, nop
all program must work at #100
Gelip, nop
all program must work at #100
С уважением,
Jerri / Red Triangle.
С любовью к вам, Yandex.Direct
Размещение рекламы на форуме способствует его дальнейшему развитию
For me disassembling is difficult :-(. Screen image I found in a simple and fast way - opens WW.COM in HEX editor :-)
Sound data is probably in offset 1FB5 - 2403 :-). This sound data is for play over chip VI53 in "Byte" or "Byte01" computer. This data have characteristic structure - every fourth position occurs 10 HEX.
Music begins with the notes: F D C A#:
| 10 46 36 00 | 10 43 33 00 | 10 41 31 00 | 10 3B 2B 00 |
|-------F-----|-------D-----|-------C-----|-------A#----|
This is User Manual of three-channel sound generator. The table shows that for one note need two numbers. HEX or DEC numbers do not match the table but the structure is preserved if the note F = 36
At end of sound data in offset 2372 is header: MESCA - maybe this is characteristic for some sound program made in 90's ?
Последний раз редактировалось Gelip; 04.06.2013 в 18:23.
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