Код:
// 2x 32bit
void render_2x(u8 *dst, u32 pitch)
{
	if (!conf.noflic)
	{
		u32 *src = (u32*)vbuf[vid.buf];
		src += conf.framex * 2;
		src += conf.framey * VID_WIDTH * 2;
	
		for (u32 i=0; i<conf.frameysize; i++)
		{
			memcpy (dst, src, pitch); dst += pitch;
			memcpy (dst, src, pitch); dst += pitch;
			src += VID_WIDTH * 2;
		}
	}

	else	// noflic
	{
		RGB32 *src1 = (RGB32*)vbuf[vid.buf];
		src1 += conf.framex * 2;
		src1 += conf.framey * VID_WIDTH * 2;
		RGB32 *src2 = (RGB32*)vbuf[vid.buf^1];
		src2 += conf.framex * 2;
		src2 += conf.framey * VID_WIDTH * 2;
		
		for (u32 i=0; i<conf.frameysize; i++)
		{
			RGB32 *src11 = src1;
			RGB32 *src22 = src2;
			u8 *dst1 = dst;
			for (u32 j=0; j<(pitch/4); j++)
			{
				RGB32 p1 = *src11++; RGB32 p2 = *src22++;
				*dst++ = (p1.b + p2.b) >> 1;
				*dst++ = (p1.g + p2.g) >> 1;
				*dst++ = (p1.r + p2.r) >> 1;
				dst++;
			}
			memcpy (dst, dst1, pitch); dst += pitch;
			src1 += VID_WIDTH * 2;
			src2 += VID_WIDTH * 2;
		}
	}
}