Just for info.
In Nether Earth, I removed command #40 and all samples have the same pitch (note) now. Nether Earth does not go through ld a,r routines. The game sound better without command #40.
In Chronos, I did the same, all samples have the same pitch. Chronos goes through ld a,r. I think better to remove command #40.
I tried the same in REX 1 (REX 1 samples were ok), but it sounds already a bit high. So REX 1 is recommended to leave commadn #40 in the code. Here, better to leave command #40.
Best regards to all
.....edit..... maybe, I made mistake. command #40 must stay there. I played samples of NETHER EARTH and CHRONOS in GSFXPLAY and they are same like with command #40. So I correct what I have said above. Command #40 must be present in the code of games.
But why the first play of the sample sound lot higher in the game, I really do not know......(((((
Hood
Hood




(((((
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