Угу, вот так:
Program EX4;
var
x,y,a1,a2: byte;
begin
x:=0;
y:=0;
while 1<2 do {бесконечный цикл, условие всегда выполняется}
begin
readkey(a1,a2);
if a1=79 then x:=x+1;
if a1=80 then x:=x-1;
PutSpriteClear(sprite01,x,y);
end;
end.
SPRITE01
DEFB 41
DEFB 0,1,1, 0,0,0,0,3,7,63,126
DEFB 0,2,1, 0,0,15,127,255,252,0,0
DEFB 0,3,1, 0,0,255,255,159,24,24,0
DEFB 0,4,1, 0,0,0,240,254,63,63,49
DEFB 0,5,1, 0,0,0,0,0,128,192,248
DEFB 1,0,1, 0,1,3,7,15,14,62,62
DEFB 1,1,1, 240,224,224,128,0,62,63,15
DEFB 1,2,1, 0,0,0,0,0,0,128,192
DEFB 1,3,1, 0,0,0,0,0,0,0,1
DEFB 1,4,1, 0,1,1,0,0,31,254,240
DEFB 1,5,1, 248,252,223,15,31,31,1,1
DEFB 1,6,1, 0,0,128,128,128,128,192,224
DEFB 2,0,1, 56,56,60,60,28,12,12,14
DEFB 2,1,1, 63,113,255,255,249,255,255,249
DEFB 2,2,1, 192,224,224,243,247,255,239,238
DEFB 2,3,1, 1,0,1,1,3,3,3,1
DEFB 2,4,1, 158,255,231,255,255,224,255,255
DEFB 2,5,1, 3,129,128,192,192,192,192,193
DEFB 2,6,1, 224,224,248,120,120,248,240,192
DEFB 3,0,1, 6,7,3,1,0,0,0,0
DEFB 3,1,1, 127,63,128,224,240,124,62,15
DEFB 3,2,1, 206,156,63,63,15,0,0,224
DEFB 3,3,1, 1,0,128,192,192,0,0,0
DEFB 3,4,1, 195,255,126,0,0,0,1,15
DEFB 3,5,1, 193,131,7,15,62,124,248,224
DEFB 3,6,1, 192,128,0,0,0,0,0,0
DEFB 4,1,1, 3,0,1,1,3,3,7,7
DEFB 4,2,1, 254,255,199,199,131,131,13,31
DEFB 4,3,1, 0,255,255,227,227,225,255,255
DEFB 4,4,1, 255,252,252,252,254,254,254,254
DEFB 5,1,1, 7,6,6,7,7,7,7,7
DEFB 5,2,1, 31,31,62,188,248,240,240,240
DEFB 5,3,1, 227,225,0,0,0,0,0,0
DEFB 5,4,1, 254,254,63,31,31,31,30,24
DEFB 6,1,1, 3,0,0,0,0,0,0,0
DEFB 6,2,1, 224,224,224,224,64,192,192,64
DEFB 6,3,1, 6,14,12,28,28,24,24,31
DEFB 6,4,1, 24,24,24,24,24,24,24,252
DEFB 7,2,1, 240,255,255,248,126,31,7,0
DEFB 7,3,1, 63,255,255,7,15,255,248,0
DEFB 7,4,1, 254,206,14,255,254,0,0,0
Кстати, обнаружил ошибку в компиле - цикл REPEAT неправильно работает, исправлю!!!
---------- Post added at 23:05 ---------- Previous post was at 23:03 ----------
Пока тестовая бета-версия компиля, еще могут быть глюки.





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