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But I do not understand "qwerty/яверты" encoding. Does it mean, it is some special coding, which has codes 32-127 also in cyrilic? If yes, than you cannot read western texts in "qwerty/яверты" encoding I guess. And if yes, which codes are reserved for 128-255?
This encoding was used for games in the main. Only Cyrillic font or two fonts were used. Characters 128-255 were not used. This way was used for BASIC-games or for translation. In other cases, the cp866 encoding was used.