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well, maybe it helps debugging(
Thanks! I have fixed it. You were right, problem was with tile vertical mirror. I was handling it but with a corrupt variable... anyway, now it works

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Thanks everyone, today has been a productive day and I have fixed the following four bugs:

Tile Vertical mirror
Border colour
Color corruption on some games: alter ego, sir ababol
First sprite Y coordinate bug: snowflakes on ny17 demo