Использование ИИ для получения высококачественного изображения для текстовых игрушек на спектруме? Вы серьезно? X))) зачем
Использование ИИ для получения высококачественного изображения для текстовых игрушек на спектруме? Вы серьезно? X))) зачем
С любовью к вам, Yandex.Direct
Размещение рекламы на форуме способствует его дальнейшему развитию
там ещё и результат очень криповый
https://www.youtube.com/watch?v=LrCFvoAQdrk
IT FOUND A VOICE... NOW IT NEEDS A BODY
Коллеги c маками. У вас звук тоже "пукает" в фоне?
Hi there.
I have uploaded a new Beta version of ZEsarUX, 11 Beta 1.
You can download compiled versions for Mac and Windows from:
https://github.com/chernandezba/zesa...rUX-11.0-beta1
(Linux users, as always with the Betas, you can download the sources and run ./configure && make, which I'm sure you know)
This brings, among other new features:
- direct loading from cassette
- multiplayer online game ("ZENG Online"), without the need to open ports (hint: you can use the server 51.83.33.13 or create one yourself)
- export Spectrum screen to .STL file (to be able to print in 3D)
And many other improvements and corrections. complete list:
Version 11.0-Beta1 - David edition. 26 February 2024
* New things added:
Added loading audio from external audio source, like a tape player
Added ZENG Online feature, which allows to run multiplayer online game using a central server
Added ZENG support on curses driver
Added save screen to .txt file
Added save screen to .stl file, useful to print on 3D Printer
Added function to shift bits on Hex Editor
Added TempleOS GUI Style
Added QNX GUI Style
Added menu function to sync local snapshot to remote using ZRCP
Added ZRCP commands: open-menu, print-error
Added setting to force CHR$ 128 mode on ZX81
Added search function to locate menu entries
Added .zmenu type files to generate launcher menus
* Improvements:
Allow to not save configuration when exiting ZEsarUX
Allow to select normal ZEsarUX logo or X Anniversary logo
Allow to seng ZENG snapshots more frequently (even every 20 ms)
Allow to use cpu-step-mode from ZRCP on drivers stdout and simpletext
Allow autorewind setting for real tape too
Allow to disable Spectrum colours on real video mode too
Allow to press hotkeys at On Screen Keyboard
Allow autoload when inserting QL mdv/flp
Improved ZX Vision:
- Changed left click mouse behaviour: when pressing left mouse button out of a window, it will close all menus.
If you need to keep menu open and set focus on emulated machine, just left click and also press shift key.
- Improve window title background when not all buttons are visible
- Improve clicking and drawing an always visible window
- Menus can no longer be minimized (that had no sense)
- Process switcher: unminimize windows when selecting them and they were minimized
- Process switcher: now it can be set to be always visible
- Process switcher: icon names are more descriptive
- Menu titles are translated to selected language (not everything yet, please be patient)
- Improve perspective for 3D Particles widget on View Sensors
Improved ZX Desktop:
- Allow to set parameters when redefining upper buttons, for some actions like openwindow or set machine
- Allow to reconfigure upper buttons by right clicking over them
- When defining upper buttons or f-functions to SetMachine, machine name parameter is set to current machine
- When creating new icon, upper buttons or f-functions of type OpenWindow, a window list is displayed to select
* Fixes:
Fixed ZX Vision:
- Fixed bug when printing on footer and column was out of bounds (exactly at column 32)
- Fixed splash texts when row > 23
- Fixed pressing keys '.' and ',' on menu when machine is ZX80 or ZX81
- Fixed glitch on ZX Vision BeOS style, when pressing F5, window buttons didn't disappear or reappear
- Fixed refresh windows after pressing F8 On Screen Keyboard
- Fixed splash messages when background windows are enabled
- Fixed initial position for many windows
Fixed invalid Data Bus value on Jupiter Ace (it's 20H instead of FFH)
Fixed blockage when drawing Text Adventure Map and corrupted GAC adventure
Fixed timings of opcodes CP (HL), CP (IX+d), CP (IY+d)
Fixed bug on ZRCP when handling simultaneous connections
Fixed betadisk sector rollover reading/writing (thanks Mak7ym). Fixed loading for example of: BR_DEA7H, HOMER, PARADISE
Cheers
César
New ZEsarUX version! You can download now ZEsarUX 11 from:
https://github.com/chernandezba/zesa...g/ZEsarUX-11.0
This version is dedicated to my brother David. Rest in peace.
Changelog:
ZEsarUX 11.0 - David edition. 06 June 2024
* New things added:
Added loading audio from external audio source, like a tape player. This also includes:
- External Audio Source Window: you may see the audio wave, the signal type, and an azimuth assistant which tells you when you have to use the screwdriver
- Spectrum Analyzer (Audio Spectrum I mean): you may see full frequency range of the audio wave
Added ZENG Online feature, which allows you to play to any emulated game on a multiplayer way using a central server
Added ZENG support on all emulated machines
Added ZENG support on curses driver
Added save screen to .txt file
Added save screen to .stl file, uaseful to print on 3D Printer
Added support for ZX81 .P81 files
Added save support for ZX80 & ZX81 .Z81 snapshots
Added function to shift bits on Hex Editor
Added new compiled version: Haiku OS
Added TempleOS GUI Style
Added QNX GUI Style
Added setting to force CHR$ 128 mode on ZX81
Added search function to locate menu entries
Added .zmenu type files to generate launcher menus
Added more vintage Spectrum programs/games from me
Added Debug Sensors SPK & MIC Bit from port FEH
Added some tape copiers to Storage-> Tape menu
Added setting for fast welcome message
Added PCW Video mode 1 palette selector
* Improvements:
Allow to load Next .nex/.snx/.sna snapshots with additional files without having to copy them on the mmc file (it mounts automatically the esxdos handler)
Allow to limit max cpu turbo on Next
Allow to pause playing on AY Player
Improved Keyboard Help: now you can press keys by clicking mouse
Allow to not save configuration when exiting ZEsarUX
Allow to select normal ZEsarUX logo or X Anniversary logo
Allow to send ZENG snapshots more frequently (even every 20 ms)
Allow autorewind setting for real tape too
Allow to disable Spectrum colours on real video mode too
Allow to press hotkeys at On Screen Keyboard
Remember last path used on output tape
Allow to load 48kB MSX cartridges
Allow to load MSX cartridges with memory mapper Ascii 8kb, Ascii 16kb, Konami without SCC, Konami with SCC, R-Type
Allow to set +2e/+3e rom from Custom rom menu item
Easier compilation on Haiku OS
Added setting to avoid Christmas Mode
Improve Hexadecimal editor on ZX80 and ZX81: show inverse characters
Improved ZRCP:
- Added menu function to sync local snapshot to remote using ZRCP
- Added ZRCP commands: open-menu, print-error, get-text-overlay, cpu-history get extended
- Allow to use cpu-step-mode from ZRCP on drivers stdout and simpletext
- Support MMU restore state on ZRCP command "cpu-history restore" for Spectrum 128k/+2/+2a/+3
Improved QL emulation:
- Allow autoload when inserting QL mdv/flp
- Show 2 microdrive and 1 floppy icon on QL, instead of just one icon
- Allow to enable/disable every drive
Improved file selector:
- Scrolling the current directory field if it does not fit on the window
- Can change extension filter
- When saving files, cursor is located at the file field, and a file name is suggested
- File selection zone has a different color
- Go up one directory when pressing left cursor key
Improved ZX Vision:
- Changed left click mouse behaviour: when pressing left mouse button out of a window, it will close all menus.
If you need to keep menu open and set focus on emulated machine, just left click and also press shift key.
- Improve window title background when not all buttons are visible
- Improve clicking and drawing an always visible window
- Menus can no longer be minimized or resized (that had no sense)
- Process switcher: unminimize windows when selecting them and they were minimized
- Process switcher: now it can be set to be always visible
- Process switcher: icon names are more descriptive
- Menu titles are translated to selected language (not everything yet, please be patient)
- Improve perspective for 3D Particles widget on View Sensors
Improved ZX Desktop:
- Allow to set parameters when redefining upper buttons, for some actions like openwindow or set machine
- Allow to reconfigure upper buttons by right clicking over them
- When defining upper buttons or f-functions to SetMachine, machine name parameter is set to current machine
- When creating new icon, upper buttons or f-functions of type OpenWindow, a window list is displayed to select
- Can now show keyboard help from right click on machine icon
* Fixes:
Fixed ZX Vision:
- Fixed bug when printing on footer and column was out of bounds (exactly at column 32)
- Fixed splash texts when row > 23
- Fixed pressing keys '.' and ',' on menu when machine is ZX80 or ZX81
- Fixed glitch on ZX Vision BeOS style, when pressing F5, window buttons didn't disappear or reappear
- Fixed windows refresh after pressing F8 On Screen Keyboard
- Fixed splash messages when background windows are enabled
- Fixed initial position for many windows
Fixed http redirections when downloading using the Speccy Online Browser
Fixed bit 6 of FEH port depending on Issue2/3
Fixed Sam Coupe FEH sound port when enabling Real Beeper
Fixed segfault when trying to insert an unexistent Real Tape file
Fixed segfault inserting a ZX81 Real Tape and opening Tape Viewer
Fixed invalid Data Bus value on Jupiter Ace (it's 20H instead of FFH)
Fixed blockage when drawing Text Adventure Map and corrupted GAC adventure
Fixed timings of opcodes CP (HL), CP (IX+d), CP (IY+d)
Fixed bug on ZRCP when handling simultaneous connections
Fixed betadisk sector rollover reading/writing (thanks Mak7ym). Fixed loading for example of: BR_DEA7H, HOMER, PARADISE
Fixed bug when saving Clip Windows info on Spectrum Next ZSF snapshots
Fixed bug loading .nex snapshots with different header letter case (for example Exploding Fist Next)
Fixed reading kempston mouse when menu is open
Fixed memory size rom zone on ZX80 and ZX81
Fixed esxdos handler was enabled when machine is not Spectrum
Fixed high cpu usage when repeated splash messages about video mode changes
Enjoy!
César
Oleg N. Cher(07.06.2024), Stl75(09.06.2024)
Hi there.
I have uploaded a new Beta version of ZEsarUX, 11.1 Beta 1.
You can download compiled versions for Mac and Windows from:
https://github.com/chernandezba/zesa...rUX-11.1-Beta1
(Linux users, as always with the Betas, you can download the sources and run ./configure && make, which I'm sure you know)
Changelog:
ZEsarUX 11.1-Beta1 - Bubble Bobble edition. 15 November 2024
* New things added:
Added ZX Microdrive emulation on ZX Spectrum: that includes:
- Standard MDR emulation. Allow to browse inside MDR files, see file map, fragmentation, rename files, sectors info, chkdsk and emulate bad sectors
- Raw microdrive emulation. Supporting other non-interface1 rom file formats, like extending microdrive space with Multiface 128 or CP/M for LEC memory. Allow to see microdrive raw map (gap zones, sync bytes, data) and have "real problems", like autogenerate bad sectors or stretching the microdrive when it's new.
- Simulate data sound on read and write
- Visual Microdrive: Allow to see a microdrive cartridge in action
Added Visual Cassette Tape window
Added LEC memory extension emulation
Added machines Czerweny CZ 1000, CZ 1500, CZ 1000 Plus, CZ 1500 Plus, CZ 2000, CZ Spectrum, CZ Spectrum Plus
Added Memory Cheat feature: useful to find counters of energy, bombs, ammo or any other cheat in a game
Added Find text string on memory menu
Added Quicksave screen function
Added setting to disable persistent writes on Z88 Cards
Added CPC Additional ROMS emulation
* Improvements:
Allow save screen to bmp for most machines
Allow hotswap to Pentagon and to Spectrum +3
Allow hotswap from Spectrum 128 to Spectrum +3
Allow to load .SP snapshots of 64kb (like Shadow of Unicorn)
Improve Azimuth warning on External Audio Source Window
Added Flash Color mode (128 colors)
Allow to not save snapshot when exiting ZEsarUX
Allow to load an additional config file .zesaruxdevrc
Allow to define Left Alt, Left Ctrl, Left Shift or TAB as Joystick Fire action
Allow to change current tape read position on Input Tape Viewer for .tap files
Allow loading a 8kb rom in ZX80 (for example the ZX81 rom, like an upgraded ZX80 to ZX81)
Allow magnify sprites on View Sprites
Improve compilation: settings --enable-memptr --enable-visualmem --enable-cpustats are enabled by default on ./configure
Improved Inves Spectrum+ emulation: alert when a game may crash due to the Inves write-on-interrupt bug
Improved Jupiter Ace emulation: allow to hear MIC output
Improved CPC emulation: allow to hear Cassete Out sound
Improve Spectrum Z80 CPU emulation core: add wait state (needed to emulate microdrive)
Improved Hilow Datadrive emulation:
-Added Raw emulation, like the real device
-Allow ddh variable size (from 3 up to 256 sectors)
-Allow to format only one side on ddh files
-Allow to clear contents when formatting ("c/borrado" or "s/borrado") on ddh files
Improved Debug:
- CPU history: allow to change memory pointer to the PC register show in history
- Show when CPU is in wait state
- Added breakpoint action save-binary
- Added Symbol Table loading
Improved Hexadecimal editor:
- Now the data is refreshed when the window has the focus too
- Now the memory pointer can follow a expression (CPU register for example)
Improved ZX Vision:
- More GUI improvements following more guidelines from the (retro)-specification IBM CUA
- Menus show previous menus when selecting submenus
- When selecting ZX Vision Style, it is applied on moving cursor
- Improve cursor movement on menus when pressing PgDn/PgUp
- Warn on the resize mark when a window has to be enlarged (because there is text beyond current size)
- Allow a window to disable scroll actions
- Process switcher is located at bottom-left part of the display by default
Improved ZX Desktop:
- Allow to enable/disable upper and lower buttons independently
- Allow right click on the device icons located on the lower part of the ZX Desktop
* Fixes:
Remove buffer full indicator when pressing shift+e on External Audio Source window
Fixed alt key pressed when changing to another window by using alt-tab on xwindow, cocoa, sdl1 and sdl2 drivers
Fixed TZX autoload as Real Tape on Spectrum +3
Fixed hotswap ZX80 to ZX81, ZX81 to ZX80
Fixed Amstrad CPC Scroll
Fixed memory map and behaviour on Jupiter Ace: now it's perfect and better than any other emulator
Fixed loading .nex snapshots and Layer 2 not being initialized (fixes errors on Head Over Heels for Next, for example)
Fixed loading .nex snapshots and MMU not managed correctly
Fixed Search menu feature
Fixed bug saving .ZSF Z88 snapshot when RAM or Memory Card block is not compressed
Fixed showing footer message F5/Button menu
Fixed bug reopening menu when executing run command on debug cpu and --allow-background-windows setting was disabled
Cheers
César
Oleg N. Cher(18.11.2024)
Hi!
This is my Christmas present for you!
I have uploaded a new Beta version of ZEsarUX, 11.1 Beta 2.
You can dowload it from https://github.com/chernandezba/zesa...rUX-11.1-Beta2
Changes from the last Beta 1:
* Improvements:
Added SDHC cards addressing support
Added Sphere Meter Type to View Sensors
Improved ZSF snapshot: save Datagear DMA state
Allow saving .Z80 TC2048, TC2068, TS2068 snapshots. Allow loading .Z80 TC2048, TC2068 snapshots
Improved Spectrum Next emulation:
- Added Layer modes 6 and 7 (blend modes)
- Added stackless NMI
- Added DAC Channels A,B,C,D
- Allow tiles on RAM 7
- Improve display render when only ula enabled (6% less cpu on my computer)
- Fixed 128k/+2a/Pentagon timings
- Fixed DIVMMC mapping after RETN
- Fixed Copper timings
- Fixed esxdos handler call DISK_FILEMAP
- Fixed esxdos handler changing local directory when a .nex snapshot is loaded
- Fixed palette offset for layer 2
- Fixed ULA layer horizontal scroll
- Fixed sprite clipping on left and top border
- Fixed Tile wrapping at 16k/8k
- Fixed DMA burst mode when prescaler=0
- Fixed DMA Transfer restarting the byte count at the end of a transfer
- Fixed cpu speed when opening tape file
Improved Debug:
- CPU history: allow to see full history
- Dissassemble numeric parameters on Z80N (Z80 Spectrum Next) opcodes (NEXTREG NN,A, TEST N, etc)
- Allow to enable/disable breakpoint at an adress (not just enable/remove), using key 'L' uppercase. Disabled state is saved on configuration
Improved ZX Vision:
- Allow keys Home/End on windows
- Video layers window can now be backgrounded
- Debug DMA window can now be backgrounded
- Now rainbow bars on windows title are visible on all GUI Styles when an error or splash message appears
- Added a direct function to open Breakpoints window
* Fixes:
Fixed right click on upper buttons when menu closed and no windows open
Fixed esxdos handler call F_GETCWD when root directory (/)
Fixed esxdos handler call F_GETCWD when directory does not exist
Fixed Cassette out sound: allow to hear it on computers: MSX, Spectravideo
Fixed recovering window position after restore/unminimize
Fixed MSX keyclick sound
You can read the full changelog here:
https://github.com/chernandezba/zesa.../src/Changelog
By the way, you can now play Atic Atac for Next machine on ZEsarUX, you need first to enable setting Storage-> SD/MMC-> Enable SDHC addressing and load file aticatac.nex from Smartload
Merry Christmas!
Cheers
César
Azm(21.12.2024)
Замечания:
1. Очень медленно запускается.
2. Звук щелкает при перетаскивании окна. Видимо, это связано с использованием упрощенного кросплатформенного движка, когда все выполняется в одном потоке.
3. Очень сложно закрывается эмулятор. Необходимо сделать много телодвижений.
4. Окно не растягивается нормально на весь экран.
Notes:
1. Very slow to start.
2. Sound clicks when dragging the window. Apparently, this is due to the use of a simplified cross-platform engine, when everything is done in one thread.
3. The emulator is very difficult to close. You need to make a lot of movements.
4. The window does not stretch normally to the entire screen.
All the Beta versions have a delay at the beginning (3 seconds) in order for people to read the beta warning message:
"
WARNING. This is a Snapshot version and not a stable one
Some features may not work, random crashes could happen, abnormal CPU use, or lots of debug messages on console
"
Anyway, this delay exists since 10 years ago XD
Stable versions doesn't have delays
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