English, I know the automatic translation will be bad:
Hello, just wandering past to see how our friends in Russia are doing
Most games in C are written with z88dk using the sp1 sprite engine. The predecessor of sp1 is called splib2, which is what Churrerra uses and is what the Mojon Twins write most of their games with.
La Churrerra is a scripting framework for games, similar in idea to AGD. Underneath Churrerra is splib2 which is the actual sprite engine.
Around 30 games are in the WOS archives written with z88dk and sp1/splib2. You probably were unaware they were written in C, but here are some titles:
BeTiled
http://www.worldofspectrum.org/infoseek.cgi?regexp=^BeTiled!$&pub=^Computer+Emuzo ne$
Future Looter
http://www.worldofspectrum.org/infoseek.cgi?regexp=^Future+Looter$&pub=^Timmy$
Maritrini Freelance Monster Slayer
http://www.worldofspectrum.org/infoseek.cgi?regexp=^Maritrini%2c+Freelance+Monste r+Slayer$&pub=^Ubhres+Productions$
Phantomas Tales #4: Severin Sewers
http://www.worldofspectrum.org/infoseek.cgi?regexp=^Phantomas+Tales+%234%3a+Sever in+Sewers$&pub=^Ubhres+Productions$
Sgt Helmet Zero
http://www.worldofspectrum.org/infoseek.cgi?regexp=^Sgt.+Helmet+Zero$&pub=^Ubhres +Productions$
UWOL Quest for Money
http://www.worldofspectrum.org/infoseek.cgi?regexp=^Uwol%2c+Quest+for+Money$&pub= ^Ubhres+Productions$
You can find some very simple examples of using sp1 in the z88dk source tree:
http://z88dk.cvs.sourceforge.net/vie...trum/examples/[свернуть]